/*
 *Player class will handle player names and have a pointer to the player's statistics
*/

#include "player.h"
#include "player_statistics.h"

using namespace std;

Player::Player()
{
    //initialize things here from database
}

Player::~Player(){
    //destroy things
}

char* Player::getFirstName(){
    return firstName;
}

void Player::setFirstName(char* inputFirstName){
    firstName=inputFirstName;
}

char* Player::getMiddleName(){
    return middleName;
}

void Player::setMiddleName(char* inputMiddleName){
    middleName=inputMiddleName;
}

char* Player::getLastName(){
    return lastName;
}

void Player::setLastName(char* inputLastName){
    lastName=inputLastName;
}

PlayerStatistics* Player::getPlayerStats(){
    return playerStats;
}
